- Libgdx Cross/platform Game Development Cookbook
- David Saltares Márquez Alberto Cejas Sánchez
- 55字
- 2021-04-02 20:33:40
Chapter 1. Diving into Libgdx
In this chapter, we will cover the following recipes:
- Setting up a cross-platform development environment
- Creating a cross-platform project
- Understanding the project structure and application life cycle
- Updating and managing project dependencies
- Using source control on a Libgdx project with Git
- Importing and running the Libgdx official demos