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D3.js 4.x Data Visualization(Third Edition)
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Summary
Thisbookisforwebdevelopers,interactivenewsdevelopers,datascientists,andanyoneinterestedinrepresentingdatathroughinteractivevisualizationsontheWebwithD3.SomebasicknowledgeofJavaScriptisexpected,butnopriorexperiencewithdatavisualizationorD3isrequiredtofollowthisbook.
目錄(146章)
倒序
- 封面
- 版權信息
- Credits
- About the Authors
- About the Author2
- About the Reviewer
- www.PacktPub.com
- Customer Feedback
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Reader feedback
- Customer support
- Downloading the example code
- Errata
- Piracy
- Questions
- Getting Started with D3 ES2017 and Node.js
- What is D3.js?
- What happened to all the classes?
- What's new in D3 v4?
- What's ES2017?
- Getting started with Node and Git on the command line
- A quick Chrome Developer Tools primer
- The obligatory bar chart example
- Loading in data
- Twelve (give or take a few) bar blues
- Summary
- A Primer on DOM SVG and CSS
- DOM
- Manipulating the DOM with d3-selection
- Selections
- Let's make a table
- What exactly did we do here?
- Selections example
- Manipulating content
- Joining data to selections
- An HTML visualization example
- Scalable Vector Graphics
- Drawing with SVG
- Manually adding elements and shapes
- Text
- Shapes
- Transformations
- CSS
- Summary
- Shape Primitives of D3
- Using paths
- Line
- Area
- Arc
- Symbol
- Chord/Ribbon
- Axes
- Summary
- Making Data Useful
- Thinking about data functionally
- Built-in array functions
- Data functions of D3
- Managing objects with d3-collection
- What about ES6 Maps and Sets?
- Scales
- Ordinal scales
- Quantitative scales
- Continuous range scales
- Discrete range scales
- Time
- Formatting
- Time arithmetic
- Loading data
- The core
- Flow control
- Promises
- Generators
- Observables
- Geography
- Getting geodata
- Drawing geographically
- Using geography as a base
- Summary
- Defining the User Experience - Animation and Interaction
- Animation
- Animation with transitions
- Interpolators
- Easing
- Timers
- Putting it all together - sequencing animations
- Interacting with the user
- Basic interaction
- Behaviors
- Drag
- Brushes
- Zoom
- Do you even need interaction?
- Summary
- Hierarchical Layouts of D3
- What are layouts and why should you care?
- Built-in layouts
- Hierarchical layouts
- Tree the whales!
- Muster the cluster!
- Money for nothing treemaps for free (maps)
- Smitten with partition
- Pack it up pack it in let me begin...
- Bonus chart! Sunburst radial partition joy!
- Summary
- The Other Layouts
- Hoorah for modular code
- When the moon hits your eye (chart) like a big pizza pie (chart)
- Histograms Herstograms Yourstograms and Mystograms
- Striking a chord
- May the force (simulation) be with you
- Got mad stacks
- Bonus chart - Streamalicious!
- Summary
- D3 on the Server with Canvas Koa 2 and Node.js
- Readying the environment
- All aboard the Koa train to servertown!
- Proximity detection and the Voronoi geom
- Rendering in Canvas on the server
- Deploying to Heroku
- Summary
- Having Confidence in Your Visualizations
- Linting everything!
- Static type checking: TypeScript versus Tern.js
- Code analysis with Tern.js
- TypeScript - D3 powertools
- Behavior-driven development with Mocha and Chai
- Setting up your project with Mocha
- Testing behaviors - BDD with Mocha
- Summary
- Designing Good Data Visualizations
- Choosing the right dimensions choosing the right chart
- Clarity honesty and a sense of purpose
- Helping your audience understand scale
- Using color effectively
- Understanding your audience
- Some principles for designing for mobile and desktop
- Columns are for desktops rows are for mobiles
- Be sparing with animations on mobiles
- Realizing similar UI elements react differently between platforms
- Avoiding mystery meat navigation
- Be wary of the scroll
- Summary 更新時間:2021-07-02 23:20:47
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