官术网_书友最值得收藏!

The GamePiece class

The GamePiece class represents an individual pipe on the game board. One GamePiece has no knowledge of any other game pieces (that is, the responsibility of the GameBoard class), but it will need to be able to provide information about the pipe to objects that use the GamePiece class. Our class has the following requirements:

  • Identify the sides of each piece that contain pipe connectors
  • Differentiate between game pieces, which are filled with water and which are empty
  • Allow game pieces to be updated
  • Automatically handle rotation, by changing the piece type to the appropriate new piece type
  • Given one side of a piece, provide the other sides of the piece in order to facilitate determining how water can flow through the game board
  • Provide a rectangle that will be used when the piece is drawn to locate the graphic for the piece on the sprite sheet

Identifying a GamePiece

While the sprite sheet contains 13 different images, only 12 of them are actual game pieces (the last one is an empty square). Of the 12 remaining pieces, only six of them are unique pieces. The other six are the water-filled versions of the first six images.

Each of the game pieces can be identified by which sides of the square contain a connecting pipe. This results in two straight pieces and four pieces with 90 degree bends in them.

Instead of treating filled pieces as separate piece types, a second value can be tracked to determine if the piece is filled with water or not.

主站蜘蛛池模板: 宁明县| 定西市| 永春县| 扎鲁特旗| 德令哈市| 花莲县| 卢湾区| 涟源市| 兴安县| 长寿区| 大厂| 小金县| 犍为县| 文昌市| 广德县| 阿尔山市| 寿阳县| 新竹县| 德江县| 巴中市| 迭部县| 苍梧县| 河西区| 蓝田县| 鄂州市| 辉南县| 酒泉市| 连平县| 磐石市| 尼木县| 金湖县| 贞丰县| 台东市| 集贤县| 浦县| 永丰县| 陇西县| 宣城市| 利川市| 洛川县| 永年县|