- Corona SDK Mobile Game Development:Beginner's Guide
- Michelle M. Fernandez
- 290字
- 2021-08-06 19:59:40
Using the simulator on Mac and Windows
On Mac OS X, launch Corona SDK by either selecting Corona
Terminal
or Corona
Simulator
from the Applications
Directory
. Both selections will access the SDK. The Corona
Simulator
will only open the simulator. The Corona
Terminal
will open both the simulator and terminal window. The terminal is helpful for debugging your programs and displays simulator errors/warnings and print()
messages.
On Microsoft Windows, select the Corona SDK
folder and click on Corona Simulator from the list of Programs in your Start menu or double-click the Corona icon on the desktop. (The simulator and terminal are always opened together if you are using Windows).
Let's go over the useful contents contained in the Corona SDK
folder (located in Applications/Corona SDK
on Mac and Start/All Programs/Corona SDK
on Windows:
- Debugger (Mac)/Corona Debugger (Windows)—Tool for finding and isolating issues in your code.
- Corona Simulator—The environment used to launch your application for testing. It simulates the mobile device you're developing on your local computer. (On Windows, it will open both the simulator and terminal).
- Corona Terminal—Launches the CoronaSimulator and opens a Terminal window to display error/warning messages and
print()
statements. It is very helpful for debugging your code (only on Mac). - Simulator—Has the same properties as
Corona
Terminal
, but called from the command line (only on Mac). - SampleCode—A set of sample applications to get you started with Corona. Contains code and art assets to work with.
The Corona SDK window opens by default when you launch the simulator. You can open a Corona project in the simulator, create a device build for testing or distribution, and view soe example games and apps to get you familiar with the SDK.
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