- XNA 4 3D Game Development by Example:Beginner's Guide
- Kurt Jaegers
- 49字
- 2021-08-05 18:55:30
Moving around
Now that we have a floor to walk on, we need to implement the code necessary to allow the player to move about within our environment. In order to facilitate this, we will first expand on our Camera
class to add a couple of new helper methods.
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