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Chapter 2. OpenNI and C++

In this chapter, we will cover:

  • Creating a project in Visual Studio 2010
  • OpenNI class and error handling
  • Enumerating a list of connected devices
  • Accessing video streams (depth/IR/RGB) and configuring them
  • Retrieving a list of supported video modes for depth stream
  • Selecting a specific device for accessing depth stream
  • Listening to the device connect and disconnect events
  • Opening an already recorded file (ONI file) instead of a device
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