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Chapter 1. Why HTML5?

Before getting started, it is important that you understand what HTML5 is, how it works, and how it relates to what you already know as a Flash developer. This book uses Adobe Flash (CS6) as a reference when comparing functionalities of HTML5 with what Flash developers are commonly used to while creating applications in Flash. Therefore, a solid understanding of both the Adobe Flash IDE as well as ActionScript 3 will be required to properly follow the examples within this book.

In this chapter you will learn:

  • What HTML5 actually is and what technologies are included within it
  • Reasons for adding HTML5 development to your skillset
  • Avoiding the initial issues involved in transitioning from Flash development
  • Modern browser compatibility with HTML5 functionality
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