- Source SDK Game Development Essentials
- Brett Bernier
- 185字
- 2021-07-16 12:30:41
Source SDK Game Development Essentials
Copyright ? 2014 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: February 2014
Production Reference: 1140214
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-84969-592-3
Cover Image by Suresh Mogre (<suresh.mogre.99@gmail.com>
)
- Learning Cocos2d-x Game Development
- Windows phone 7.5 application development with F#
- 新型電腦主板關(guān)鍵電路維修圖冊
- 電腦軟硬件維修大全(實(shí)例精華版)
- INSTANT ForgedUI Starter
- Artificial Intelligence Business:How you can profit from AI
- Learning Stencyl 3.x Game Development Beginner's Guide
- 基于Apache Kylin構(gòu)建大數(shù)據(jù)分析平臺
- 固態(tài)存儲:原理、架構(gòu)與數(shù)據(jù)安全
- RISC-V處理器與片上系統(tǒng)設(shè)計:基于FPGA與云平臺的實(shí)驗教程
- 單片微機(jī)原理及應(yīng)用
- Arduino項目開發(fā):智能生活
- 計算機(jī)組裝、維護(hù)與維修項目教程
- 分布式存儲系統(tǒng):核心技術(shù)、系統(tǒng)實(shí)現(xiàn)與Go項目實(shí)戰(zhàn)
- 計算機(jī)組裝與維護(hù)教程