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Summary

In this chapter, we focused on the different aspects of the CryENGINE production pipeline. You learned about the importance of planning and setting up essential elements of your pipeline including version control systems, automated builds, and quality assurance processes.

Following the guidelines and techniques detailed in this chapter will make it a lot easier for you to set up and maintain your project. You will be ready to scale your project with your team size, integrate engine updates, and stay ahead of any potential problems.

Remember that a stable and robust production pipeline is one of the most underestimated, yet most important components of your project.

Now, that all this preparation work regarding your pipeline is taken care of, things will get a bit more hands-on in the next chapter. You will get an introduction to the CryENGINE input system and learn how to modify and set up your game controls and input methods.

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