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Chapter 1. Core Tasks

In this chapter, we will get started with D and explore some of its core features. You will learn the following recipes:

  • Installing the compiler and writing a "Hello World" program
  • Adding additional modules (files) to your program
  • Using external libraries
  • Building and processing arrays
  • Using associative arrays to translate input
  • Creating a user-defined vector type
  • Using a custom exception type
  • Understanding immutability
  • Slicing a string to get a substring
  • Creating a tree of classes
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