- jMonkeyEngine 3.0 Cookbook
- Rickard Edén
- 70字
- 2021-09-03 10:00:44
What you need for this book
This book will assume that you already have some experience with either jMonkeyEngine or similar scene-graph-based engines. If you're completely new to this, we'll go through some common concepts in the following pages to give you a basic introduction to 3D game development. If you'd like more in-depth descriptions of these (and other) concepts, I recommend reading and performing the tutorials found at hub.jmonkeyengine.org.