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About the Reviewers

Mark Baker is the Technology Lead of Tools at Mind Candy, home of the BAFTA-winning Moshi Monsters. His team is responsible for workflow and tools at Mind Candy and is dedicated to improving the quality of life for content creators and software developers.

Mark has been developing video games since 1998 and has worked for many game companies, such as Disney, Electronic Arts, and Sony Computer Entertainment, in a variety of roles, often concentrating on tools and infrastructure. He has contributed to multiple critically acclaimed games on different console systems. He has written a regular column on programming issues for the Develop magazine and presented papers at many industry conferences.

Evgeny Goldin is a Java, Groovy, and Scala developer who turned into a build, release, and deployment engineer to introduce order where chaos usually reigns. He's an open source developer, speaker, and passionate advocate when it comes to automation tools and techniques.

I'd like to thank my lovely wife, Inna Goldin, for giving her love and support and making this project happen.

Scott A. Lawrence is a software developer currently developing healthcare IT solutions in the Washington, D.C. metropolitan area. After graduating with a Bachelor of Computer Science degree from the University of Maryland, College Park in 1992, he's developed software solutions using Microsoft technologies for customers in various fields, including healthcare, marketing, e-commerce, as well as federal contracting for civilian and defense/intelligence agencies.

Eugene Petrenko is a passionate software developer and consultant. In 2009, he defended his PhD thesis in Computer Science. For more than 12 years, he has been working in many fields including .NET, Java, Windows APIs, server-side technologies, Spring Framework, Android, and Kotlin. He has been working for JetBrains since 2004. As a TeamCity team member, he has developed many core features. He has deep knowledge of the product and its internals. He is the author of several popular open source plugins for TeamCity, such as NuGet support, TeamCity.GitHub, TeamCity.Node, and TeamCity.Virtual.

Eugene also has a blog at http://blog.jonnyzzz.name.

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