- Learning Cocos2d-x Game Development
- Siddharth Shekar
- 106字
- 2021-08-05 18:00:17
About the Author
Siddharth Shekar is a game developer with over 4 years of experience in game development. He has experience in developing games for the Web, mobile, and desktop using Flash, Cocos2d, Cocos2d-x, Unity 3D, and Unreal Engine. He is the founder and CEO of Growl Games Studio (http://www.growlgamesstudio.com) and has developed several games and published them on the iOS, Android, as well as Windows Phone app stores.
In his spare time, he likes to experiment with the latest game development frameworks and tools. Apart from playing games, he has an avid interest in animation and computer graphics and listens to all types of music.
推薦閱讀
- Linux KVM虛擬化架構實戰指南
- Mastering Delphi Programming:A Complete Reference Guide
- 深入淺出SSD:固態存儲核心技術、原理與實戰
- 硬件產品經理成長手記(全彩)
- scikit-learn:Machine Learning Simplified
- Learning Game Physics with Bullet Physics and OpenGL
- 單片機系統設計與開發教程
- 計算機組裝維修與外設配置(高等職業院校教改示范教材·計算機系列)
- OpenGL Game Development By Example
- 筆記本電腦應用技巧
- 龍芯自主可信計算及應用
- Spring Security 3.x Cookbook
- 嵌入式系統原理及應用:基于ARM Cortex-M4體系結構
- 微控制器的應用
- Instant Website Touch Integration