- Learning Concurrent Programming in Scala
- Aleksandar Prokopec
- 305字
- 2021-08-05 17:08:17
Chapter 2. Concurrency on the JVM and the Java Memory Model
"All non-trivial abstractions, to some degree, are leaky."
--Jeff Atwood
Since its inception, Scala has run primarily on top of the JVM, and this fact has driven the design of many of its concurrency libraries. The memory model in Scala, its multithreading capabilities, and its inter-thread synchronization are all inherited from the JVM. Most, if not all, higher-level Scala concurrency constructs are implemented in terms of the low-level primitives presented in this chapter. These primitives are the basic way to deal with concurrency—in a way, the APIs and synchronization primitives in this chapter constitute the assembly of concurrent programming on the JVM.
In most cases, you should avoid low-level concurrency in place of higher-level constructs introduced later, but we felt it important for you to understand what a thread is, that a guarded block is better than busy-waiting, or why a memory model is useful. We are convinced that this is essential for a better understanding of high-level concurrency abstractions. Despite the popular notion that an abstraction that requires knowledge about its implementation is broken, understanding the basics often proves very handy—in practice, all abstractions are to some extent leaky. In what follows, we not only explain the cornerstones of concurrency on the JVM, but also discuss how they interact with some Scala-specific features. In particular, we will cover the following topics in this chapter:
- Creating and starting threads and waiting for their completion
- Communication between threads using object monitors and the
synchronized
statement - How to avoid busy-waiting using guarded blocks
- The semantics of volatile variables
- The specifics of the Java Memory Model (JMM), and why the JMM is important
In the next section, we will study how to use threads: the basic way to express concurrent computations.
- 玩轉Scratch少兒趣味編程
- Instant Zepto.js
- Corona SDK Mobile Game Development:Beginner's Guide(Second Edition)
- Getting Started with React Native
- C語言程序設計簡明教程:Qt實戰
- JavaScript機器人編程指南
- 零代碼實戰:企業級應用搭建與案例詳解
- Python數據可視化之美:專業圖表繪制指南(全彩)
- 監控的藝術:云原生時代的監控框架
- R語言實戰(第2版)
- Learning Shiny
- MongoDB Cookbook
- Elasticsearch搜索引擎構建入門與實戰
- 小學生C++趣味編程從入門到精通
- 區塊鏈:技術與場景