- Cocos2d-x by Example:Beginner's Guide(Second Edition)
- Roger Engelbert
- 88字
- 2021-07-23 20:00:22
Who this book is for
You have a passion for games. You may have used Cocos2d already (the Objective-C version of the framework) and are eager to learn its C++ port. Or, you know a little bit of some other C-based language, such as Java, PHP, or Objective-C and you want to learn how to develop 2D games in C++. You may also be a C++ developer already and want to know what all the hoopla about Cocos2d-x is. If you fit any of these scenarios, welcome aboard!
推薦閱讀
- 嵌入式軟件系統(tǒng)測試:基于形式化方法的自動化測試解決方案
- OpenStack Cloud Computing Cookbook(Fourth Edition)
- Building a Recommendation Engine with Scala
- 面向?qū)ο蟪绦蛟O(shè)計(jì)(Java版)
- Easy Web Development with WaveMaker
- Java性能權(quán)威指南(第2版)
- UML 基礎(chǔ)與 Rose 建模案例(第3版)
- Asynchronous Android Programming(Second Edition)
- 深入分布式緩存:從原理到實(shí)踐
- C語言程序設(shè)計(jì)
- PHP+Ajax+jQuery網(wǎng)站開發(fā)項(xiàng)目式教程
- Mastering HTML5 Forms
- Office VBA開發(fā)經(jīng)典:中級進(jìn)階卷
- Learning QGIS(Second Edition)
- Practical XMPP