- LibGDX Game Development By Example
- James Cook
- 79字
- 2021-07-16 20:35:55
Why Snake?
Snake is one of the earliest mobile games that I can remember. I remember playing it many a time, chasing the apple while avoiding contact with the snake's own body. The beauty of the game was that it was a slightly different experience each time you played.
The premise is simple: navigate the snake around the board collecting apples—which increase the length of the snake when consumed—while avoiding collision with the snake itself.
推薦閱讀
- 基于粒計算模型的圖像處理
- Rust編程從入門到實戰
- C程序設計實踐教程
- Creating Mobile Apps with jQuery Mobile(Second Edition)
- 0 bug:C/C++商用工程之道
- App Inventor創意趣味編程進階
- Android群英傳
- Spring 5 Design Patterns
- GitHub入門與實踐
- Java Web應用開發項目教程
- 嵌入式Linux C語言程序設計基礎教程
- Application Development with Parse using iOS SDK
- Test-Driven iOS Development with Swift
- 自己動手構建編程語言:如何設計編譯器、解釋器和DSL
- Microsoft XNA 4.0 Game Development Cookbook