- Swift 2 Blueprints
- Cecil Costa
- 243字
- 2021-07-09 21:36:39
About the Reviewers
Eugene Mozharovsky started his computer science journey in 2010 with a school course on programming in Pascal. Then, he explored Java for himself and it was the whole world of object-oriented programming, a full-featured API, and powerful client-server techniques. In 2013, he switched to Mac OS and found his true passion in app development for Apple mobile devices. In summer 2014, he fell in love with Swift and iOS 8 beta and is currently working on a handy social app. When he doesn't code, he tries to systematize physics for his own understanding of how the Universe works or train his exotic parrots.
Alexey Smirnov works as a software engineer at a small start up company called iRONYUN (http://ironyun.com). In his spare time, he enjoys building iOS apps using Objective-C and Swift. Alexey got his master's degree in computer science from Stony Brook University, USA.
Jak Tiano is a mobile designer and programmer. He specializes in mobile game development using Unity3D, but also works with countless other engines. He has been developing iOS applications since 2008, and has been all-in on Swift since its release in 2014. He works as a freelance mobile developer, and co-runs not a hipster coffee shop, an independent game studio in Burlington, VT.
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