- Unreal Engine Game Development Cookbook
- John P. Doran
- 39字
- 2021-07-09 21:18:50
Chapter 2. Level Design – Building Out Levels or Greyboxing
In this chapter, we'll cover the following recipes:
- Building a room
- Building out a level
- Applying materials to geometry brushes
- Converting brushes to static meshes or volumes
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