官术网_书友最值得收藏!

Preface

Unity, available in free and pro versions, is one of the most popular third-party game engines available. It is a cross-platform game engine, making it easy to write your game once and then port it to PCs, consoles, and even the Web, making it a great choice for both indie and AAA developers.

Building an FPS Game with Unity takes readers on an exploration of how to use Unity to create a 3D first-person shooter (FPS) title. Over the course of the book, you will learn how to work with Unity's own tools while also leveraging the powerful UFPS framework by VisionPunk and Prototype/ProBuilder 2.0 by ProCore3D. In addition, readers will learn how to create AI characters using both RAIN and Shooter AI.

After setting up the computer, you will start by learning how to create custom weapons, prototype levels, create exterior and interior environments, and breathe life into your levels. You will then polish the levels. Finally, you will create a custom GUI and menus for your title to create a complete package.

主站蜘蛛池模板: 顺义区| 古丈县| 衡水市| 五华县| 霍州市| 平武县| 科技| 五大连池市| 吐鲁番市| 屏东县| 河池市| 黄山市| 凌海市| 台南市| 渝中区| 辛集市| 建宁县| SHOW| 临武县| 乳山市| 泸西县| 秭归县| 乡宁县| 扎鲁特旗| 金阳县| 绥宁县| 红桥区| 呼玛县| 荥经县| 邵武市| 额济纳旗| 永定县| 宣化县| 延津县| 天峻县| 象山县| 沙洋县| 德江县| 中牟县| 古丈县| 苍梧县|