- Learning D
- Michael Parker
- 126字
- 2021-07-30 10:13:53
Summary
In this chapter, you've taken an introductory look at the D programming language, including a line-by-line breakdown of a simple D source file. You've learned how to install and run DMD, the Digital Mars D Compiler. You've become acquainted with the sample project you'll be working on throughout this book, called MovieMan, by looking at the feature requirements of the two different versions you'll create. Finally, you've had an overview of DUB and how you'll use it to manage the sample project.
Now that you know enough about the tools to get some work done, we can dig into the language and start using it in the next chapter. There, we'll look at the basic features that form the building blocks of any D program.
推薦閱讀
- Facebook Application Development with Graph API Cookbook
- OpenDaylight Cookbook
- SOA實踐
- JavaScript:Functional Programming for JavaScript Developers
- PyTorch自動駕駛視覺感知算法實戰
- Architecting the Industrial Internet
- SQL語言從入門到精通
- 3D少兒游戲編程(原書第2版)
- Scientific Computing with Scala
- Creating Stunning Dashboards with QlikView
- Go語言從入門到精通
- OpenCV Android開發實戰
- Hands-On Dependency Injection in Go
- Mastering PostgreSQL 11(Second Edition)
- 微信公眾平臺服務號開發:揭秘九大高級接口