- GameMaker Cookbook
- Brandon Gardiner
- 61字
- 2021-07-30 09:52:48
Chapter 2. It's Under Control – Exploring Various Control Schemes
In this recipe, we'll cover the following topics:
- Listing controls
- Creating 2D movement
- Adding a Run button
- Making your character jump
- Using a point-and-click interface
- Following the cursor
- Setting up a controller
- Utilizing analogue joystick acceleration
- Adding tap control
- Using swipes
- Moving characters or objects by tilting a device
推薦閱讀
- WildFly:New Features
- Intel Galileo Essentials
- 自己動手寫搜索引擎
- 小程序實戰視頻課:微信小程序開發全案精講
- Flink SQL與DataStream入門、進階與實戰
- oreilly精品圖書:軟件開發者路線圖叢書(共8冊)
- Julia Cookbook
- Kali Linux Wireless Penetration Testing Beginner's Guide(Third Edition)
- Python:Master the Art of Design Patterns
- 從Excel到Python:用Python輕松處理Excel數據(第2版)
- Learning Salesforce Einstein
- HTML5從入門到精通 (第2版)
- Node.js Design Patterns
- Python機器學習算法: 原理、實現與案例
- Buildbox 2.x Game Development