- Unity 5.x Shaders and Effects Cookbook
- Alan Zucconi Kenneth Lammers
- 221字
- 2021-07-16 12:59:33
About the Authors
Alan Zucconi is a passionate developer, author, and motivational speaker, recognized as one of Develop's "30 under 30." His expertise has been built over the past 10 years, while he dedicated his time to academia and the gaming industry. He started his independent career to fully explore his creativity, tearing down the wall between art and gaming. Prior to that, he worked at Imperial College London, where he discovered his passion for teaching and writing. His titles include the gravity puzzle, 0RBITALIS, and the upcoming time travel platformer, Still Time.
Kenneth Lammers has over 15 years of experience in the gaming industry, working as a character artist, technical artist, technical art director, and programmer. Throughout his career, he has worked on titles such as Call of Duty 3, Crackdown 2, Alan Wake, and Kinect Star Wars. He currently owns and operates Ozone Interactive along with his business partner, Noah Kaarbo. Together, they have worked with clients such as Amazon, Eline Media, IGT, and Microsoft.
Kenny has worked for Microsoft Games Studios, Activision, and Surreal, and has recently gone out on his own, operating CreativeTD and Ozone Interactive.
Kenny authored the first version of Unity Shaders and Effects Cookbook by Packt Publishing, and was very happy to be a part of the writing, updating and reviewing of this book.
- Ext JS Data-driven Application Design
- 從程序員到架構師:大數據量、緩存、高并發、微服務、多團隊協同等核心場景實戰
- 青少年美育趣味課堂:XMind思維導圖制作
- Visual Basic程序設計(第3版):學習指導與練習
- PostgreSQL 11從入門到精通(視頻教學版)
- 量化金融R語言高級教程
- Learning YARN
- Python+Tableau數據可視化之美
- R語言數據可視化:科技圖表繪制
- uni-app跨平臺開發與應用從入門到實踐
- Visual Basic語言程序設計上機指導與練習(第3版)
- 自己動手構建編程語言:如何設計編譯器、解釋器和DSL
- 循序漸進Vue.js 3前端開發實戰
- 系統分析師UML用例實戰
- jBPM6 Developer Guide