- Unity 5.x Game AI Programming Cookbook
- Jorge Palacios
- 190字
- 2021-07-09 19:37:46
About the Reviewers
Jack Donovan is a game developer and software engineer who has been working with the Unity3D engine since its third major release. He studied at Champlain College in Burlington, Vermont, where he received a BS in game programming.
Jack currently works at IrisVR, a virtual reality startup in New York City, where he is developing software that allows architects to generate virtual reality experiences from their CAD models. Before IrisVR, Jack worked on a small independent game team with fellow students, where he wrote the book, OUYA Game Development By Example.
Lauren S. Ferro is a gamification consultant and designer of games and game-like applications. She has worked, designed, consulted, and implemented strategies for a range of different purposes from the fields of professional development, recommendation systems, and educational games. She is an active researcher in the area of gamification, player profiling, and user-centered game design. She runs workshops for both the general public and companies that focus on designing user-centered games and game-like applications. She is also the developer of the game design resource Gamicards, which is a paper-prototyping tool for both games and game-like experiences.
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