- Cardboard VR Projects for Android
- Jonathan Linowes Matt Schoen
- 142字
- 2021-07-16 10:54:04
Chapter 1. Virtual Reality for Everyone
Welcome to the exciting new world of virtual reality! We're sure that, as an Android developer, you want to jump right in and start building cool stuff that can be viewed using Google Cardboard. Your users can then just slip their smartphone into a viewer and step into your virtual creations. Before we get up to our elbows in the code and tech stuff throughout the rest of this book, let's take an outside-in tour of VR, Google Cardboard, and its Android SDK to see how they all fit together. We will discuss the following topics in this chapter:
- Why is it called Cardboard?
- The spectrum of virtual reality devices
- A gateway to VR
- The value of low-end VR
- Cardware
- Configuring your Cardboard viewer
- Developing apps for Cardboard
- An overview of VR best practices
推薦閱讀
- 觸摸屏實用技術與工程應用
- 網絡服務器配置與管理(第3版)
- 電腦常見問題與故障排除
- Linux運維之道(第2版)
- Getting Started with Qt 5
- Unity 5.x Game Development Blueprints
- 數字邏輯(第3版)
- Rapid BeagleBoard Prototyping with MATLAB and Simulink
- Machine Learning with Go Quick Start Guide
- Source SDK Game Development Essentials
- VMware Workstation:No Experience Necessary
- Hands-On Artificial Intelligence for Banking
- 新編電腦組裝與硬件維修從入門到精通
- Arduino項目開發:智能生活
- MicroPython Cookbook