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Chapter 1. Introduction to Unreal Engine 4

Welcome to Unreal Engine 4 by Example! During the course of this book you are going to learn how to utilize Unreal Engine 4 (UE4) to create high-quality games using C++. This chapter will show you how to install the engine, introduce you to the engine's User Interface (UI), show you how to create new projects, and give you a rundown of what to expect from this book. The purpose of this chapter is to give you a general idea of how this book will be formatted and how to get the most out of your Unreal Engine 4 by Example experience.

The chapter will cover the following points:

  • Navigating this book and what to expect
  • Installing UE4
  • Creating new UE4 projects
  • Navigating UE4's User Interface
  • Creating a basic actor and adding components
  • Opening and exploring the examples provided by Unreal
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