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What this book covers

Chapter 1, Exploring Visual Studio 2015, starts us off by taking a tour of the new features found in the editor itself. VS2015 makes some key refinements, and this chapter covers them all, ranging from logging in to project navigation.

Chapter 2, Getting Started with Universal Windows Platform Apps, examines the development process for UWP apps for Windows 10 powered systems. The full process of obtaining a developer license to build, test, and publish an app is covered here.

Chapter 3, Web Development, covers several areas of web development and how VS2015 can assist you. Here, we'll cover the multi-browser preview, as well as editor enhancements that can benefit HTML5, CSS, and JavaScript programmers.

Chapter 4, .NET Framework Development, focuses on developing applications that run on .NET. Desktop application development is still a key market, and this chapter shows different ways in which VS2015 can help.

Chapter 5, Debugging Your .NET Application, profiles the various ways to debug your .NET-based code. This includes dealing with troubleshooting the code running on a device other than your development workstation.

Chapter 6, Asynchrony in .NET, deals with the use of asynchronous code to provide more responsive applications and discusses how it may benefit your applications.

Chapter 7, Unwrapping C++ Development, tackles the elder statesman of languages served by VS2015. Several recipes are provided to benefit your C++ usage—some of the areas covered include unit testing, DirectX, and the Visual Studio Graphics Debugger.

Chapter 8, Working with Team Foundation Server 2015, describes how Team Foundation Server can benefit your productivity. As modern source control continues to evolve, information on using Git is included.

Chapter 9, Languages, takes a moment to look at some languages other than .NET and C++, which include TypeScript and Python. Python has a long and successful history, and it is now a first-class citizen of Visual Studio. A new capability for VS2015 is Linux-based targets, and this is also explored here.

Chapter 10, Final Polish, in this final chapter, we will cover some ways to extend Visual Studio's abilities, and we will get your app ready for consumption by end users.

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