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Preface

Fun is the keyword that creates the necessity for entertainment in life. There are many platforms made for entertainment, and games are one of those platforms. There are many types of games available around the world. There were times when gaming was limited to sports, board games, card games, and the like. Then, games entered the digital domain with specific gaming devices. Gradually, they have come to the mobile platform now. Android is one of the most promising platforms. The Android market is growing each day and Android gaming is growing with it.

This book is mainly aimed at game programmers. Many people consider game programming the same as any other programming job. However, my personal opinion differs—game programming is not about sitting with an open code editor and typing in a computer language, it's about creating a medium of spreading entertainment.

This book is focused on the technical part of developing a game, especially for Android. It will help a developer create games in a better way. Game programming is far more logical than technical. I have tried to clear that logic in this book with my experiences throughout my career so far.

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