- Java 9 with JShell
- Gastón C. Hillar
- 120字
- 2021-07-09 18:46:45
Chapter 2. Real-World Objects to UML Diagrams and Java 9 via JShell
In this chapter, we will learn how to recognize objects from real-life situations. We will understand that working with objects makes it simpler to write code that is easier to understand and reuse. We will learn how to recognize real-world elements and translate them into the different components of the object-oriented paradigm supported in Java 9. We will:
- Identify objects from applications requirements
- Capture objects from the real world
- Generate classes to create objects
- Recognize variables and constants to create fields
- Identify actions to create methods
- Organize classes with UML diagrams
- Use feedback from domain experts to improve our classes
- Work with Java objects in JShell
推薦閱讀
- Learning Scala Programming
- Spring Cloud Alibaba核心技術與實戰案例
- AWS Serverless架構:使用AWS從傳統部署方式向Serverless架構遷移
- Three.js開發指南:基于WebGL和HTML5在網頁上渲染3D圖形和動畫(原書第3版)
- Java游戲服務器架構實戰
- PhoneGap:Beginner's Guide(Third Edition)
- R大數據分析實用指南
- 大學計算機基礎實驗指導
- Go語言精進之路:從新手到高手的編程思想、方法和技巧(1)
- IBM Cognos Business Intelligence 10.1 Dashboarding cookbook
- JSP程序設計實例教程(第2版)
- Web App Testing Using Knockout.JS
- Xamarin Cross-Platform Development Cookbook
- 實驗編程:PsychoPy從入門到精通
- Swift iOS Programming for Kids