- Game Development Patterns and Best Practices
- John P. Doran Matt Casanova
- 100字
- 2021-07-02 23:43:38
What you need for this book
To write code, all you really need is a text editor, but for serious development you'll need to use an IDE (Integrated Developer Environment). We use Microsoft Visual Studio 2015 and C++ in this book using a Windows computer but, the concepts taught can be used within any programming language as well. For those of you that do not have Visual Studio installed, but are using Windows we do go over how to install the free Visual Studio Community version and set it up with our project in Chapter 1, Introduction to Design Patterns.
推薦閱讀
- 零基礎搭建量化投資系統:以Python為工具
- Kali Linux Web Penetration Testing Cookbook
- SpringMVC+MyBatis快速開發與項目實戰
- CentOS 7 Server Deployment Cookbook
- Unity 2020 Mobile Game Development
- Python測試開發入門與實踐
- Working with Odoo
- Microsoft Azure Storage Essentials
- Python從入門到精通
- Android Studio Cookbook
- 零基礎學C++(升級版)
- JavaScript悟道
- Raspberry Pi Blueprints
- 從零開始學算法:基于Python
- jQuery基礎教程(第4版)