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How to use the emulator

Before we can dive into the code, it would be worthwhile to learn to use the emulator a bit. Obviously, you cannot use the gestures we have talked about before--it will not see what you are doing and you have to emulate these. Fortunately, it is not too hard to get used to the controls. You can use the mouse or the keyboard, or you can attach an Xbox controller to your machine and use that as well. We will cover the main controls; the more advanced options will be discussed when we need them in later chapters.

The following table shows the Keyboard, mouse, and Xbox controls in the emulator:

In the center of your view, you will see a dot; this is the cursor. Do not try to move this dot--this will always be in that spot. Move the emulator with the walk and look options to position the dot on the menu item you want to choose, then perform the air tap with the options mentioned above. This takes some practice, so try it out for a little while; it will be worth the effort.

When you are using the emulator, you will note that Alt + Tab does not get you back. This does make sense since you are working in a separate computer and Alt + Tab does not work on HoloLens. You really have to click somewhere out of the emulator screen to redirect the input back to your own computer.
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