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What this book covers

Chapter 1, Starting with Android, teaches you how to start Android development with Kotlin and how to set up your working environment.

Chapter 2, Building and Running, shows you how to build and run your project. It will demonstrate how to log and debug the application.

Chapter 3, Screens, starts with the UI. In this chapter, we will create the first screens for our application.

Chapter 4, Connecting Screen Flow, explains how to connect the screen flow and define basic user interaction with the UI.

Chapter 5, Look and Feel, covers the theming of the UI. We will introduce you to the basic concepts of theming in Android.

Chapter 6, Permissions, explains that in order to take advantage of certain system functionalities, it's necessary to get proper system permissions, which are discussed in this chapter.

Chapter 7, Working with Databases, shows you how to use SQLite as storage for your application. You will create a database to store and share data.

Chapter 8, Android Preferences, states that not all data should be stored in the database; some information can be stored in shared preferences. We will explain why and how.

Chapter 9, Concurrency in Android, explains that if you are familiar with concurrency in programming, then you will know that, in software, many things happen simultaneously. Android is not an exception!

Chapter 10, Android Services, presents Android services and how to use them.

Chapter 11, Messaging, says that in Android, your application can listen for various events. How to do this will be answered in this chapter.

Chapter 12, Backend and API, connects to the remote backend instance to obtain the data.

Chapter 13, Tuning Up for High Performance, is the perfect chapter to give you answers when you are not sure if your application is fast enough.

Chapter 14, Testing, mentions that before we release anything, we must test it. Here, we will explain how to write tests for your application.

Chapter 15, Migration to Kotlin, guides you if you plan to migrate the existing Java code base into Kotlin.

Chapter 16, Deploying Your Application, guides you through the deployment process. We will release everything we develop during this book.

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