- Learning Rust
- Paul Johnson Vesa Kaihlavirta
- 200字
- 2021-07-02 23:07:10
What this book covers
Chapter 1, Introducing and Installing Rust, deals with installing the Rust toolset and using the basic tools.
Chapter 2, Variables, focuses on using different kinds of variables.
Chapter 3, Input and Output, covers the basic I/O.
Chapter 4, Conditions, Recursion, and Loops, goes through the different loops and iterative methods of Rust.
Chapter 5, Remember, Remember, covers Rust's memory handling system.
Chapter 6, Creating Your Own Rust Applications, gives you the task of building a complete Rust application.
Chapter 7, Matching and Structures, teaches you compound data types and how to destructure them.
Chapter 8, The Rust Application Lifetime, covers Rust's unique ownership, borrowing, and lifetime system, which enables resource safety without garbage collection.
Chapter 9, Introducing Generics, Impl, and Traits, goes through Rust's generic types.
Chapter 10, Creating Your Own Crate, instructs you how to build your own contained packages of Rust code.
Chapter 11, Concurrency in Rust, looks at concurrency and parallelism techniques.
Chapter 12, Now It's Your Turn!, gives you another set of tasks to complete.
Chapter 13, The Standard Library, covers Rust's standard library.
Chapter 14, Foreign Function Interfaces, introduces techniques to interface Rust code with C programs.
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