官术网_书友最值得收藏!

Detecting Ajax

Let's go back a bit to the times when Ajax started to appear. Given those different browsers implemented Ajax calls in distinct fashions, you would always have to code around those differences:

function getAjax() {
let ajax = null;
if (window.XMLHttpRequest) {
// modern browser? use XMLHttpRequest
ajax = new XMLHttpRequest();

} else if (window.ActiveXObject) {
// otherwise, use ActiveX for IE5 and IE6
ajax = new ActiveXObject("Microsoft.XMLHTTP");

} else {
throw new Error("No Ajax support!");
}

return ajax;
}

This worked but implied that you would re-do the Ajax check for each and every call -- even though the results of the test wouldn't ever change. There's a more efficient way to do so, and it has to do with using functions as first-class objects. We could define two different functions, test for the condition only once, and then assign the correct function to be used later:

(function initializeGetAjax() {
let myAjax = null;
if (window.XMLHttpRequest) {
// modern browsers? use XMLHttpRequest
myAjax = function() {
return new XMLHttpRequest();
};

} else if (window.ActiveXObject) {
// it's ActiveX for IE5 and IE6
myAjax = function() {
new ActiveXObject("Microsoft.XMLHTTP");
};

} else {
myAjax = function() {
throw new Error("No Ajax support!");
};
}

window.getAjax = myAjax;
})();

This piece of code shows two important concepts. First, we can dynamically assign a function: when this code runs, window.getAjax (that is, the global getAjax variable) will get one of three possible values, according to the current browser. When you later call getAjax() in your code, the right function will execute, without needing to do any further browser detection tests.

The second interesting idea is that we define the initializeGetAjax function, and immediately run it -- this pattern is called IIFE, standing for Immediately Invoked Function Expression. The function runs, but cleans after itself, for all its variables are local, and won't even exist after the function runs. We'll see more about this later.

主站蜘蛛池模板: 龙里县| 周至县| 邢台市| 吉首市| 昭苏县| 清镇市| 枝江市| 武城县| 河源市| 昌宁县| 宜春市| 赫章县| 平凉市| 横山县| 禄丰县| 武冈市| 临沭县| 察哈| 南开区| 康马县| 柳州市| 乌拉特中旗| 台安县| 阿坝县| 泽州县| 蒙山县| 新龙县| 镇巴县| 班戈县| 扶余县| 婺源县| 满洲里市| 汝城县| 屯昌县| 金山区| 遂川县| 怀化市| 石首市| 淳化县| 武胜县| 铜梁县|