官术网_书友最值得收藏!

Using attributes

Attributes are things we can add to the beginning of a variable, class, or function declaration, which allow us to attach an additional functionality to them. There are many of them that exist inside Unity, and you can write your very own as well, but, right now, we'll talk about the ones that I use most often.

主站蜘蛛池模板: 永州市| 婺源县| 韶山市| 海阳市| 延吉市| 凉山| 岑巩县| 永新县| 工布江达县| 淮安市| 永靖县| 临颍县| 石棉县| 沽源县| 新丰县| 白沙| 绍兴市| 长顺县| 蒲江县| 华亭县| 台北县| 密云县| 浦城县| 高州市| 名山县| 永川市| 张掖市| 华池县| 延长县| 前郭尔| 浑源县| 玉田县| 连山| 临江市| 科技| 绿春县| 喜德县| 中阳县| 灵石县| 城市| 聂拉木县|