- Hands-On Microservices with Kotlin
- Juan Antonio Medina Iglesias
- 167字
- 2021-06-30 19:10:38
Conventions used
There are a number of text conventions used throughout this book.
CodeInText: Indicates code words in the text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: "Mount the downloaded WebStorm-10*.dmg disk image file as another disk in your system."
A block of code is set as follows:
package com.microservices.chapter2
interface ServiceInterface {
fun getHello(name : String) : String
}
When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:
<build>
....
<plugins>
<plugin>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-maven-plugin</artifactId>
<configuration>
<executable>true</executable>
</configuration>
</plugin>
....
</build>
Any command-line input or output is written as follows:
mvnw spring-boot:run
mvnw compile
Bold: Indicates a new term, an important word, or words that you see onscreen. For example, words in menus or dialog boxes appear in the text like this. Here is an example: "Select System info from the Administration panel."
- LabVIEW入門與實戰開發100例
- Rust Cookbook
- 基于Swift語言的iOS App 商業實戰教程
- 程序員修煉之道:通向務實的最高境界(第2版)
- 量化金融R語言高級教程
- Web Development with MongoDB and Node(Third Edition)
- Linux C編程:一站式學習
- Simulation for Data Science with R
- 跟戴銘學iOS編程:理順核心知識點
- 視窗軟件設計和開發自動化:可視化D++語言
- 3D Printing Designs:The Sun Puzzle
- HTML5 Canvas核心技術:圖形、動畫與游戲開發
- Pandas 1.x Cookbook
- R語言數據分析從入門到實戰
- Unity AI Game Programming(Second Edition)