- IPython Interactive Computing and Visualization Cookbook(Second Edition)
- Cyrille Rossant
- 75字
- 2021-07-02 16:23:30
Chapter 2. Best Practices in Interactive Computing
In this chapter, we will cover the following topics:
- Learning the basics of the Unix shell
- Using the latest features of Python 3
- Learning the basics of the distributed version control system Git
- A typical workflow with Git branching
- Efficient interactive computing workflows with IPython
- Ten tips for conducting reproducible interactive computing experiments
- Writing high-quality Python code
- Writing unit tests with pytest
- Debugging code with IPython
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