- Virtual Reality Blueprints
- Charles Palmer John Williamson
- 154字
- 2021-06-24 18:50:48
Google Cardboard setup
Like the Unity documentation website, Google also maintains an in-depth guide for the Google VR SDK for Unity set of tools and examples. This SDK provides the following features on the device:
- User head tracking
- Side-by-side stereo rendering
- Detection of user interactions (via trigger or controller)
- Automatic stereo configuration for a specific VR viewer
- Distortion correction
- Automatic gyro drift correction
These features are all contained in one easy-to-use package that will be imported into our Unity scene. Download the SDK from the following link, before moving on to the next step: http://developers.google.com/cardboard/unity/download.
At the time of writing, the current version of the Google VR SDK for Unity is version 1.110.1 and it is available via a GitHub repository. The previous link should take you to the latest version of the SDK. However, when starting a new project, be sure to compare the SDK version requirements with your installed version of Unity.
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