- Tkinter GUI Application Development Blueprints(Second Edition)
- Bhaskar Chaudhary
- 92字
- 2021-06-24 18:35:11
Summary
In this chapter, we covered the following points:
- We completed coding the editor in twelve iterations. We started by placing all the widgets on the Toplevel window.
- We then leveraged some built-in features of the Text widget to code some functionality.
- We learned the important concepts of indexing and tagging.
- We also saw how to use the filedialog and messagebox modules to quickly code some common features in programs.
Congratulations! You completed coding your text editor. In the next chapter, we will make a programmable drum machine.
推薦閱讀
- Java語(yǔ)言程序設(shè)計(jì)
- Getting Started with React
- Machine Learning with R Cookbook(Second Edition)
- Learning Python Design Patterns
- Node.js:來(lái)一打 C++ 擴(kuò)展
- Python3.5從零開(kāi)始學(xué)
- Python:Deeper Insights into Machine Learning
- Scratch·愛(ài)編程的藝術(shù)家
- Mastering HTML5 Forms
- 零基礎(chǔ)C#學(xué)習(xí)筆記
- Qt 4開(kāi)發(fā)實(shí)踐
- C#面向?qū)ο蟪绦蛟O(shè)計(jì)(第2版)
- Mastering Apache Camel
- INSTANT JQuery Flot Visual Data Analysis
- Greenplum構(gòu)建實(shí)時(shí)數(shù)據(jù)倉(cāng)庫(kù)實(shí)踐