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What this book covers

Chapter 1, Bokeh Installation and Key Concepts, looks at how to install Bokeh on your PC and how to understand the fundamental concepts that are needed to progress with the rest of the book.

Chapter 2, Plotting Using Glyphs, will teach you how to create visualizations using the building block of Bokeh—Glyphs.

Chapter 3, Plotting with Different Data Structures, explains how to create visualizations using data structures that are found ubiquitously, such as the Pandas DataFrame and the NumPy array. 

Chapter 4, Using Layouts for Effective Presentation, explores how to use layouts in order to enhance the aesthetic appeal of your visualizations.

Chapter 5, Using Annotations, Widgets, and Visual Attributes for Visual Enhancement, will teach you how to enhance your plot's interactivity as well as its aesthetics. 

Chapter 6, Building and Hosting Applications on the Bokeh Server, goes through how to create and deploy applications that can host interactive visualizations. 

Chapter 7, Advanced Plotting with Networks, Geo Data, WebGL, and Exporting Plots, pes into the advanced topics of Bokeh and sheds light on some of the ways in which you can enhance your interactive plotting experience. 

Chapter 8, The Bokeh Workflow – A Case Study, comprises a case study that will have you explore data and build an interactive visualization by following a workflow that is tailored for Bokeh! 

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