- Design Patterns and Best Practices in Java
- Kamalmeet Singh Adrian Ianculescu LUCIAN PAUL TORJE
- 292字
- 2021-06-25 20:52:24
About the authors
Kamalmeet Singh got his first taste of programming at the age of 15, and he immediately fell in love with it. After getting his bachelor’s degree in information technology, he joined a start-up, and his love for Java programming grew further. After spending over 13 years in the IT industry and working in different companies, countries, and domains, Kamal has matured into an ace developer and a technical architect. The technologies he works with include cloud computing, machine learning, augmented reality, serverless applications, microservices, and more, but his first love is still Java.
I would like to thank my wife, Gundeep, who always encourages me to take up new challenges and brings out the best in me.
Adrian Ianculescu is a software developer with 20 years of programming experience, of which 12 years were in Java, starting with C++, then working with C#, and moving naturally to Java. Working in teams ranging from 2 to 40, he realized that making software is not only about writing code, and became interested in software design and architecture, in different methodologies and frameworks. After living the corporate life for a while, he started to work as a freelancer and entrepreneur, following his childhood passion to make games.
Lucian-Paul Torje is an aspiring software craftsman who has been working in the software industry for almost 15 years. He is interested in almost anything that has to do with technology. This is why he has worked with everything from MS-DOS TSR to microservices, from Atmel microcontrollers to Android, iOS, and Chromebooks, from C/C++ to Java, and from Oracle to MongoDB. Whenever someone is needed to use new and innovative approaches to solve a problem, he is keen to give it a go!
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