官术网_书友最值得收藏!

Base Syntax

Now that we can use REPL, let's understand the base Scala syntax. For now, it's not necessary to learn it in detail, but let's get familiar with it by using an example.

Note

For a formal, detailed description, refer to the SLS: Scala Language Specification here: http://scala-lang.org/files/archive/spec/2.12/.

Base Syntax for Definitions

Scala compilation unit – This is a set of definitions inside an entity (template-entity), which can be an object, a class, or a trait. We will speak about the Object-Oriented part of the Scala language in detail later. Now, let's look at the basic syntax. Let's define some classes in REPL:

> class X {  def f():Int = 1 }
> Class X defined  // answer in REPL

Definitions inside the entity can be nested entities, functions, or values:

> def f():Int = 1

Here, the function f is defined, returning 1. We will talk about this function in detail in Chapter 3, Functions. Now, let's stay on the top-level view:

> val x = 1

Here, the value x is defined with value 1:

> var y = 2

Here, the mutable variable y is defined with value 2.

Other high-level entities include objects and traits. We can create objects by writing object or trait definitions:

>  object O {  def f():Int =1  }
>  trait O {  def f():Int =1  }

We will talk about classes, objects, and traits in the next chapter.

Now, let's look at defining an object in REPL with the name ZeroPoint.

Steps for Completion:

  1. Open REPL by typing the following command in sbt:
    sbt console
  2. Type in the following commands in REPL:
    >  object ZeroPoint {
    >     val x:Int = 0
    >     val y:Int = 0
    > }
主站蜘蛛池模板: 上饶市| 体育| 商洛市| 合山市| 安多县| 乌苏市| 巴林左旗| 荣成市| 兴安县| 开封县| 瑞金市| 潮安县| 西充县| 勐海县| 丽江市| 墨玉县| 恭城| 山东| 五台县| 瓮安县| 阿城市| 汉中市| 正宁县| 梅州市| 霍山县| 历史| 慈利县| 都昌县| 星座| 东兰县| 敖汉旗| 腾冲县| 盘山县| 阜南县| 石渠县| 文昌市| 棋牌| 商河县| 安岳县| 高平市| 包头市|