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Objects

The object type is shared with JavaScript and represents a non-primitive type. Objects can contain typed properties to hold bits of information.

Let's work through an example:

  1. Let's enter the following code into the TypeScript playground, which creates an object with several properties of information:
const customer = {
name: "Lamps Ltd",
turnover: 2000134,
active: true
};

If we hover over name, turnover, and active, we'll see that TypeScript has smartly inferred the types to be string, number, and boolean respectively.

  1. If we hover over the customer variable name, we see something interesting:

  1. Rather than the type being object, it is a specific type with name, turnover, and active properties. On the next line, let's set the turnover property to some other value:
customer.turnover = 500000;

As we type the turnover property, IntelliSense provides the properties that are available on the object:

We used const to declare the customer variable and then was able to change one of its property values later in the program. Shouldn't this have thrown an error? Well, the customer variable reference hasn't changed — just some properties within it. So, this is fine with the TypeScript compiler.
  1. This line of code is perfectly fine, so we don't get any complaints from the compiler. If we set the turnover to a value that has an incorrect type, we'll be warned as we would expect:

  1. Now let's set a property on customer that doesn't exist yet:
customer.profit = 10000;

We'll see that TypeScript complains:

This makes sense if we think about it. We've declared customer with name, turnover, and active properties, so setting a profit property should cause an error. If we wanted a profit property, we should have declared it in the original declaration.

In summary, the object type is flexible because we get to define any properties we require, but TypeScript will narrow down the type to prevent us incorrectly typing a property name.

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