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The Blender Video Sequencer and workspaces

If you want to edit video footage in Blender, you need a specific window to manipulate and handle that type of data. You can swap the window type in Blender for an other depending on your project. To change your window type, you can use the small selector available on the left-hand side of each division, as shown in Figure 1.2:


Figure 1.2: Window selector

To edit and manipulate video, we must use a window called Video Sequencer (Figure 1.3). Using a large window space like the one with our 3D View will give you plenty of room to work with video editing:

Figure 1.3: Video Sequencer

Once you open the video editor, you will see that such a window has a lot of horizontal spaces. Each of those parallel spaces is a channel, which works like layers. You can stack video footage on top of each other to create a composition.

The footage on channel zero will be at the bottom of the pile, and anything placed at higher channels will be at the top.

We will import and manipulate video and audio inside those channels for any project related to video production.

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