- C++ Game Development By Example
- Siddharth Shekar
- 227字
- 2021-06-24 14:26:06
C++ Game Development By Example
Copyright ? 2019 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
Commissioning Editor: Kunal Choudhari
Acquisition Editor: Trusha Shriyan
Content Development Editor: Keagan Carneiro
Technical Editor: Leena Patil
Copy Editor: Safis Editing
Language Support Editor: Storm Mann
Project Coordinator: Kinjal Bari
Proofreader: Safis Editing
Indexer: Pratik Shirodkar
Graphics: Alishon Mendonsa
Production Coordinator: Shraddha Falebhai
First published: May 2019
Production reference: 1020519
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham
B3 2PB, UK.
ISBN 978-1-78953-530-3
- 電腦組裝、維護、維修全能一本通(全彩版)
- scikit-learn:Machine Learning Simplified
- Mastering Adobe Photoshop Elements
- 單片機系統設計與開發教程
- 基于Proteus仿真的51單片機應用
- WebGL Hotshot
- Advanced Machine Learning with R
- The Reinforcement Learning Workshop
- 基于S5PV210處理器的嵌入式開發完全攻略
- 多媒體應用技術(第2版)
- 電腦軟硬件維修寶典
- 計算機組裝與維護教程
- 電腦組裝與維修實戰
- 計算機組裝與維護項目化教程(第二版)
- FPGA設計技巧與案例開發詳解