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Developing fully native applications

Following this path would create probably the most performant application, with increased accessibility to the platform APIs for the developers. However, the development team for this type of development would require specific know-how and skill sets so that the same application can be created on multiple platforms, also increasing the developer hours that need to be invested in the application.

Considering the platform set we mentioned previously, we would potentially need to develop the client application in Cocoa and CocoaTouch (macOS and iOS), Java (Android), .NET (Windows), or C++ (Linux), and finally build a web service infrastructure in another language of our choice. In other words, this approach is, in fact, implementing a multi-platform application rather than a cross-platform one.

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