官术网_书友最值得收藏!

Understanding the visitor pattern

The visitor pattern is what is known as a behavioral pattern. The term behavioral pattern is simply a classification of a group of patterns that are concerned with the way that classes and objects communicate. What the visitor pattern gives us is the ability to separate an algorithm from the object that the algorithm works on. This sounds a lot more complicated than it really is.

One of the motivations behind us using the visitor pattern is that we want to take the common ParseElement class and apply different operations on it, depending on what the underlying markdown is, which ultimately leads to us building up the MarkdownDocument class. The idea here is that if the content the user types in is something we would represent in HTML as a paragraph, we want to add different tags to those used, for example, when the content represents a horizontal rule. The convention for the visitor pattern is that we have two interfaces, IVisitor and IVisitable. At their most basic, these interfaces look like this:

interface IVisitor {
Visit(......);
}
interface IVisitable {
Accept(IVisitor, .....);
}

The idea behind these interfaces is that the object will be visitable, so when it needs to perform the relevant operations, it accepts the visitor so that it can visit the object.

主站蜘蛛池模板: 泗水县| 易门县| 昌都县| 林周县| 东城区| 中江县| 普兰店市| 盐亭县| 大姚县| 滨海县| 遂昌县| 孝感市| 揭阳市| 宁河县| 江阴市| 清新县| 阳春市| 乐安县| 正阳县| 河西区| 海淀区| 青海省| 额敏县| 遵义县| 青神县| 龙岩市| 木兰县| 交口县| 拜城县| 广饶县| 五台县| 石棉县| 宜春市| 鄯善县| 凉山| 二手房| 治县。| 吉林市| 漯河市| 科技| 庆元县|