- The Java Workshop
- David Cuartielles Andreas G?ransson Eric Foster Johnson
- 97字
- 2021-06-11 13:05:19
2. Learning the Basics
Overview
In this chapter, we will be executing programs that do not have the typical linear flow that we have seen so far. You will first learn to use if, else, else if, and switch-case statements to control the flow of your programs. You will practice running for, while, and do-while loops in order to perform repetitive tasks in Java, and how to pass command-line arguments to modify how programs run. By the end of this chapter, you will be able to implement immutable, static (global) variables, alongside Java's variable type inference mechanism.
推薦閱讀
- MySQL數(shù)據(jù)庫管理實(shí)戰(zhàn)
- Web Application Development with R Using Shiny(Second Edition)
- Apex Design Patterns
- C++新經(jīng)典
- UVM實(shí)戰(zhàn)
- 深入淺出React和Redux
- Visualforce Developer’s guide
- R用戶Python學(xué)習(xí)指南:數(shù)據(jù)科學(xué)方法
- Domain-Driven Design in PHP
- Spring 5 Design Patterns
- 數(shù)據(jù)科學(xué)中的實(shí)用統(tǒng)計學(xué)(第2版)
- R的極客理想:量化投資篇
- SQL Server 2008實(shí)用教程(第3版)
- SAS編程演義
- Bitcoin Essentials