- Learn SOLIDWORKS 2020
- Tayseer Almattar
- 118字
- 2021-06-24 12:16:36
Summary
In this chapter, we learned about the different aspects of SOLIDWORKS sketching that form our sketching foundations. We learned what sketching is and how to sketch different sketching elements, including lines, rectangles, circles, arcs, ellipses, fillets, and chamfers. We also covered using dimensions and relations to define sketches, as well as the meaning of the different sketch definition statuses, that is, under defined, fully defined, and over defined.
All of this information is part of our sketching foundation, which we will use every time we build a 3D model with SOLIDWORKS. In the next chapter, we will address additional sketching commands that can greatly enhance our sketching performance and speed, such as patterns and mirrors.
推薦閱讀
- Unreal Engine:Game Development from A to Z
- 精通MATLAB神經(jīng)網(wǎng)絡(luò)
- 機(jī)器人智能運(yùn)動(dòng)規(guī)劃技術(shù)
- Spark大數(shù)據(jù)技術(shù)與應(yīng)用
- 激光選區(qū)熔化3D打印技術(shù)
- Extending Ansible
- 嵌入式GUI開(kāi)發(fā)設(shè)計(jì)
- 單片機(jī)技術(shù)項(xiàng)目化原理與實(shí)訓(xùn)
- 寒江獨(dú)釣:Windows內(nèi)核安全編程
- 21天學(xué)通Linux嵌入式開(kāi)發(fā)
- FANUC工業(yè)機(jī)器人配置與編程技術(shù)
- Xilinx FPGA高級(jí)設(shè)計(jì)及應(yīng)用
- Deep Learning Essentials
- Kubernetes on AWS
- 網(wǎng)絡(luò)安全原理與應(yīng)用