官术网_书友最值得收藏!

To get the most out of this book

To get the most out of this book, some experience with C++ is expected. You don’t have to be a hardened C++ master, but you should be able to debug simple C++ problems. Having some experience with OpenGL is a plus, but not required. No advanced C++ features are used. The provided code compiles against C++ 11 or the most recent version.

The code in this book is written against OpenGL 3.3 Core. The OpenGL code presented in this book is forward compatible; the highest compatible version of OpenGL at the time of publishing is 4.6. In Chapter 6, Building an Abstract Renderer, you will implement a thin abstraction layer on top of OpenGL. Throughout the rest of the book, you will be coding against this abstraction layer, rather than OpenGL directly.

The code presented should compile and run on just about any laptop running Windows 10 or a more recent version. The only hardware requirement to follow along with this book is access to a computer that can run Visual Studio 2019 or a more recent version.

The minimum hardware requirements for Visual Studio 2019 are:

  • Windows 10, version 1703 or higher
  • 1.8 Ghz or a faster processor
  • 2GB of RAM

These requirements can be found online at: https://docs.microsoft.com/en-us/visualstudio/releases/2019/system-requirements

Download the example code files

You can download the example code files for this book from your account at http://www.packt.com. If you purchased this book elsewhere, you can visit http://www.packt.com/support and register to have the files emailed directly to you.

You can download the code files by following these steps:

  1. Log in or register at http://www.packt.com.
  2. Select the SUPPORT tab.
  3. Click on Code Downloads & Errata.
  4. Enter the name of the book in the Search box and follow the on-screen instructions.

Once the file is downloaded, please make sure that you unzip or extract the folder using the latest version of:

  • WinRAR/7-Zip for Windows
  • Zipeg/iZip / UnRarX for Mac
  • 7-Zip/PeaZip for Linux

The code bundle for the book is also hosted on GitHub at https://github.com/PacktPublishing/Game-Animation-Programming. In case there's an update to the code, it will be updated on the existing GitHub repository.

We also have other code bundles from our rich catalog of books and videos available at https://github.com/PacktPublishing/. Check them out!

主站蜘蛛池模板: 武安市| 怀来县| 泉州市| 陆河县| 云安县| 和顺县| 内乡县| 沅陵县| 库尔勒市| 会昌县| 凤阳县| 喜德县| 芜湖县| 云霄县| 夏津县| 巴南区| 仁怀市| 宁乡县| 武义县| 锡林浩特市| 南木林县| 民丰县| 牟定县| 临桂县| 康定县| 衡阳市| 长阳| 安多县| 清苑县| 南充市| 泊头市| 郧西县| 徐水县| 安福县| 雷波县| 洛扎县| 盱眙县| 康乐县| 车险| 嘉禾县| 西盟|