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Hands-On Unity 2020 Game Development

Build, customize, and optimize professional games using Unity 2020 and C#

Nicolas Alejandro Borromeo

BIRMINGHAM—MUMBAI

Hands-On Unity 2020 Game Development

Copyright ? 2020 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

Commissioning Editor: Pavan Ramchandani

Acquisition Editor: Ashitosh Gupta

Senior Editor: Hayden Edwards

Content Development Editor: Akhil Nair

Technical Editor: Deepesh Patel

Copy Editor: Safis Editing

Project Coordinator: Kinjal Bari

Proofreader: Safis Editing

Indexer: Priyanka Dhadke

Production Designer: Shankar Kalbhor

First published: July 2020

Production reference: 1270720

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham

B3 2PB, UK.

ISBN 978-1-83864-200-6

www.packt.com

To Dad, who spoiled me with computers to help me keep learning – I miss you. Also, to my wife, for reminding me what I am capable of.

Packt.com

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